HOG Jam #1 October 27th 2013

Sorry for the lack of updates.  Been rather busy and not making many games.  But this weekend I did HOGJam gamejam at REACTOR. I joined a group of about 10 people.  We made a really fun climbing game.  I worked on the physics and the level integration.  I had a ton of fun.  If you get a chance do a HOG jam. http://houseogames.com/

Release notes:

  • You will want a second player to join you
  • Keyboard controls:
    Player 1: Movement WASD, Q let-go, E persevere
    Player 2: Movement arrow keys, Enter let-go, Spacebar persevere
  • You can also plug in two game controllers and use those instead of keyboard
  • Persevere must be tapped repeatedly to reach maximum grip — but if someone is hanging off you it will decrease, and it will decrease much faster over time.
  • Game is designed to be played in 16:9 resolution (ie, 1280×720, 1920×1080, etc), but will probably work in whatever.
  • The scream audio is the dev team actually screaming (recorded at 2am in a closet with the lights off 

Windows exe download (md5sum: d222f9bec102f67ac7512d8cc8a1382f)