Size Matters

Alright took me forever to post this.  But I did a game Jam in October over at Play Fab.  It was a lot of fun.  Setup similar to Startup weekend so bigger teams and in general better games came out of it.  However I was on a team of two with Nathan Thompson.

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The premise is pretty simple.  You shoot someone you get smaller they get bigger.  The ceiling is coming down.  When you touch the ceiling you die so the smallest person lives.  When you’re smaller you’re fire rate is lower and when you’re bigger your fire rate is high.  Try and hide or try to duke it out.  Up to you.

It is pretty fun.  I will post the game online when Nathan posts the game back into Github after he removes some copyrighted music.

We had some trouble with the classic fps controller due to changing of size dynamically.  Jumping just didn’t work and we didn’t have a lot of time to trouble shoot.  So we removed it and I think the game is actually better.  There is a lot of ways to dodge bullets but thats part of the idea.

Download Windows