Sounds!

I’ve added some background music.  I’ve also added a sound effect to the explosion even though there are no sounds in space.
No Screenshot since sounds don’t translate well but here is where the sounds came from. 

http://opengameart.org/content/invasion

http://opengameart.org/content/boom-pack-1

http://opengameart.org/content/rise-of-spirit

Long Day

SO I finally got the rotation of the missiles and lasers to work.  They look awesome.  I also have a high score mechanism in place.  I’m in the process of making more levels.  

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The game is ok right now.  Need come up with some fun thing.  I’m thinking of adding polarity.  The dual paddles really didn’t work.  Maybe for multiplayer….  Tomorrow will all be about sound and making it fun!.

Skinned

So it’s been a long time since I’ve blogged last.  Well I took a break.  Had a meal watched some tv.  Now onto what has been done.

Art!!!!.  Nuke, MIssile, Background,Explosions.  All Added.  It’s looking pretty good.  

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Now for the bad news.  The laser angle code doesn’t work.  It only works half the time.  I sunk a lot of time into that.  Now that I’ve added the missiles they are no longer square so I need the code for that as well.  So it looks like I’m going down that rabbit hole again.  

Next time.  ANGLES 

Lasers

Finally got lasers to point where they are ok.  Took far too long to get the angle of the laser to look right.    There was some weird things in unity.  The Vector3.Angle() function was not working correctly so I had to use Mathf tan functions.  Also kinematic colliders aren’t working correctly in 2d.  An object with a trigger is not correctly colliding with an object without a rigidbody or one that is kinematic.  

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Anyway off to jog.  When I get back I want to setup level 2.  Have a timer.  Then figure out how to make this shit hard!.

Till next time.

 

Slow morning.

It’s been a slow morning.  First I tried to find some good artwork.  Nothing too exciting.  Found a good rocket here.

http://opengameart.org/content/fall-to-the-earth

Need to find a good missile.  Anyway wasn’t getting too far into that.  So I made the missiles come from all angles. 

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Next up getting the lasers to work.  Then put them in a new level.   Add High scores.  Then art.  

Stretch goal.  BOSS.

GAME!

I have added randomly generating enemies that explode when hit.  They come in from the left, right, top, bottom.  It’s pretty cool.  They explode and then dissapear. 

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I’m pretty tired.  I’m thinking of adding the menu’s and stuff and then going to bed.  Maybe I’ll get it so they come in from every where.

Paddle

So I added the paddle.  The rotation of the paddle took me much longer than I wanted it to.  I was using the RotateAround function incorrectly and it took me a little while to find out exactly how to use it.  Anyway thats done.  I’m making headway on the random enemies.  I’m working on the guts for that.  

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